Tuesday, November 07, 2006

Get in Shape you Knitwit!




After much deliberation, I have decided to alter Julian's vision of Knitwit and give him a body that leans a little more towards the human - half sack, half humanish. It is the first time I have used the Sculpt Geometry and Soft Modification tools - how very handy they are.

0 Comments:

Post a Comment

<< Home