More rigging
I have been experimenting with non-linear deformers (namely twist and bend). I have also rigged and then re-rigged, more extensively, the pylon. After doing some test animations I decided the pylon needed the rig to extend to its....well, I don't know what you'd call them...the bits that stick out like arms or ears or horns...those. IkSpline is my choice for this. They won't be doing much more than general movements, not like an actual arm. All this while I should be writing my dissertation, but ti's such a waste of time. Hello Framestore, would you like to read my essay? Yes, likely.
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